Viewing Item

#28484: Rebel Scarf

Item ID 28484 For Sale No
Identifier Rebel_Scarf Credit Price Not For Sale
Name Rebel Scarf Type Armor
NPC Buy 20 Weight 40
NPC Sell 10 Weapon Level 0
Range 0 Defense 0
Slots 1 Refineable No
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Accessory Right + Accessory Left
Equip Upper Normal / Upper / Baby / Third / Third Upper / Third Baby
Equippable Jobs All Jobs
Equip Gender Both (Male and Female)
Item Use Script

1 .@M = getskilllv("RL_MASS_SPIRAL"); .@F = getskilllv("RL_FIRE_RAIN"); .@H = getskilllv("RL_HEAT_BARREL"); .@S = getskilllv("RL_S_STORM"); .@D = getskilllv("RL_D_TAIL"); .@E = getskilllv("RL_E_CHAIN"); bonus2 bAddClass,Class_All,5; bonus bAspd,2*.@M; bonus bVariableCastrate,-10; bonus bDelayrate,-(.@F); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000*.@S; bonus2 bSkillCooldown,"RL_S_STORM",-100*.@S; bonus bCritAtkRate,3*.@D; bonus2 bSkillAtk,"RL_FIRE_RAIN",5*.@F; bonus2 bSkillAtk,"RL_MASS_SPIRAL",5*.@M; bonus2 bSkillAtk,"RL_QD_SHOT",5*.@E; bonus2 bSkillAtk,"RL_S_STORM",5*.@S; bonus2 bSkillUseSP,"RL_FIREDANCE",10; bonus2 bSkillUseSP,"RL_FIRE_RAIN",4*.@F; bonus2 bSkillUseSP,"RL_MASS_SPIRAL",2*.@M; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_GRENADE) { autobonus3 "{ bonus3 bAutoSpell,\"RL_D_TAIL\",max(1,getskilllv(\"RL_D_TAIL\")),10;}",1000,50000,"RL_C_MARKER","{specialeffect2 311;}"; } /* Placeholder Effect */

Equip Script None
Unequip Script None
Description The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished.
------------------------
ATK +5%
------------------------
Reduces variable cast time by 10%.
------------------------
Every level of Mass Spiral:
Reduces after attack delay by 2%.
------------------------
Reduces the SP cost of Fire Dance by 5.
------------------------
Every level of Fire Rain :
Reduces after cast delay by 1%.
------------------------
Every level of Shattering Storm:
Reduces cooldown time of Hit Barrel by 4 seconds.
------------------------
Every level of Shattering Storm:
Reduces cooldown time of Shattering Storm by 0.1 seconds.
------------------------
Every level of Dragon Tail:
Increases critical attack damage by 3%.
------------------------
Every level of Fire Rain:
Increases Fire Rain damage by 5%.
------------------------
Every level of Mass Spiral:
Increases Mass Spiral damage by 5%.
------------------------
Every level of Eternal Chain:
Increases Quick Draw Shot damage by 5%
------------------------
Every level of Shattering Storm:
Increases Shattering Storm damage by 10%.
------------------------
Every level of Fire Rain:
Reduces SP cost of Fire Rain by 4.
------------------------
Every level of Mass Spiral:
Reduces SP cost of Mass Spiral by 2.
------------------------
1% chance of autocasting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known for 50 seconds when using Crimson Marker;
------------------------
Armor: Accessory
Defense: 0
Weight: 40
Level Requirement: 100
Jobs: All